Knowledge – Outer Rim (Intellect)

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KNOWLEDGE SKILLS

The actions that a character takes are often performed in reaction to his knowledge about a situation. Players can never be expected to know as much about life in the game setting as the characters who have lived there. Knowledge skills serve to bridge this gap. They enable a player to make decisions about his character’s actions that are informed by what his character might know.

Success, Advantage, Triumph, Threat and Despair may be spent with similar results among the different Knowledge skills. Additional Success represent the character recalling information or completing research with remarkable haste, while Advantage may be spent to learn minor but possibly information about the subject. Triumph may be spent to learn relevant, beneficial information concerning the subject, perhaps an understanding of a beast’s particular weakness in the case of Knowledge (Xenology), or information concerning the familial strife between crime syndicates in the case of Knowledge (Underworld). Threat may be spent by the CM to allow him to omit a vital detail about the subject at hand, while Despair may be used to seed the character with misinformation and outright falsehood

OUTER RIM (INTELLECT)

The systems of the Outer Rim are filled with independent worlds, many inhabited by those who enjoy their isolation and relative freedom. Because of this, the varied worlds exhibit an incredibly diverse mix of cultures and political systems. In many instances, they also exhibit a broad spectrum of different species that have developed a shared community founded on this diversity.

Because the range of cultures is so great, anything learned about the culture of one world is not necessarily relevant to those of other systems in the Outer Rim—even ones that are relatively close. However, there are common attitudes and archetypal settings that are consistent throughout this region of the galaxy. Further, those who travel regularly among these worlds do get to learn of one another, and there are countless dives frequented by those who ply the spacelanes.

    • If a character needs to find a planet with a particular resource or service among the systems of the Outer Rim, he could make an Outer Rim check to identify the most appropriate and closest options.
    • When determining the best location to acquire critical supplies, an Outer Rim check might reveal locations where the goods can be found at a reasonable price without Imperial scrutiny.
    • At times when a character must interact with a person from an Outer Rim world, this knowledge skill could be used to determine the most appropriate social actions to take to establish a beneficial relationship.

The difficulty for an Outer Rim check is based upon the obscurity of the world and goods in question. This may also be modified based upon the specificity of the question posed.

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